That's where I come from, so I don't understand why people get upset that an upgraded version of the game comes down the line. I tend to wait and just get the game down the line. The person that gets the game on day one is getting the lowest possible quality of that game(since patches drop and usually improve stability and such.) I tend to buy the games down the road when they go on sale, my backlog is quite big and I absolutely hate having to go back into a game to finish DLC that came out 3 months after I was done with the game. The way I have always thought about this is that there is an early adopter tax. Pricing is another thing I don't really have to deal with. I have not had to use cross-save for a single game yet or multiple installs, things have just worked for me right out the gate. I can only speak from my own experience here. The 60fps God of War patch still means we're primed for a $10 upgrade, if not a $20 Remaster of a 2 year old game a la Spider-Man. We already know where this is going with 2022's Horizon Forbidden West and God of War Ragnarok, both of which have PS4 prequels that don't have PS5 native apps yet. Spider-Man Remastered - you actually can only buy this through the MM Ultimate Edition, or through MM's main menu. Spider-Man MM - $50 instead of $40 cuz Next-Gen but yay included upgrade Sackboy - the original $60 MSRP and next-gen upgrade included, yay Why are you sticking up for a corporation that is actively exploiting its most loyal fans?įFVII Remake - one pricing scheme (free upgrade because it's not Sony-published) I'm comparing a PS4 game to a port of a PS4 game, in an era where the competition releases free upgrades that (1) don't need separate save files and (2) don't need separate dedicated installs.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |